| 000 | 01904cam a2200397 i 4500 | ||
|---|---|---|---|
| 001 | 18065475 | ||
| 003 | US-DLC | ||
| 005 | 20161026151901.0 | ||
| 008 | 140312s2015 flua bf 001 0 eng | ||
| 010 | _a 2014008500 | ||
| 020 | _a9781439852644 (hardback) | ||
| 040 |
_aDLC _beng _cDLC _erda _dDLC |
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| 042 | _apcc | ||
| 049 | _aAlfaisal Main Library | ||
| 050 | 0 | 0 |
_aTR897.72.M39 _bK56 2015 |
| 082 | 0 | 0 |
_a006.6/96 _223 |
| 084 |
_aCOM012000 _2bisacsh |
||
| 100 | 1 |
_aKing, R. _q(Roger), _d1942- |
|
| 245 | 1 | 0 |
_a3D animation for the raw beginner using Maya / _cauthor, Roger King. |
| 246 | 3 | _aThree D animation for the raw beginner using Maya | |
| 264 | 1 |
_aBoca Raton : _bTaylor & Francis, _c[2015] |
|
| 300 |
_axxv, 444 pages : _billustrations (some color) ; _c27 cm. |
||
| 336 |
_atext _2rdacontent |
||
| 337 |
_aunmediated _2rdamedia |
||
| 338 |
_avolume _2rdacarrier |
||
| 490 | 0 | _aChapman & Hall/CRC computer graphics, geometric modeling, and animation series | |
| 504 | _aIncludes bibliographical references and index. | ||
| 520 |
_a"Accessible to art, engineering, computer science, and film students and professionals, this text provides a concise, principles-based introduction to 3D animation. It emphasizes the process for creating animated projects in a nonmathematical fashion. The text focuses on how to carry out this process with Autodesk Maya, the gold standard in 3D animation. Each chapter introduces a critical aspect of the 3D animation process and guides readers through simple, step-by-step tutorials that link key principles to Autodesk Maya techniques. "-- _cProvided by publisher. |
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| 630 | 0 | 0 | _aMaya (Computer file) |
| 650 | 0 |
_aComputer animation _vAmateurs' manuals. |
|
| 650 | 0 | _aThree-dimensional display systems. | |
| 650 | 7 |
_aCOMPUTERS / Computer Graphics. _2bisacsh |
|
| 655 | 0 |
_2local _94 _aPrint books. |
|
| 942 |
_2lcc _cBOOKS |
||
| 260 | _c[2015] | ||
| 999 |
_c311373 _d311373 |
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