000 01904cam a2200397 i 4500
001 18065475
003 US-DLC
005 20161026151901.0
008 140312s2015 flua bf 001 0 eng
010 _a 2014008500
020 _a9781439852644 (hardback)
040 _aDLC
_beng
_cDLC
_erda
_dDLC
042 _apcc
049 _aAlfaisal Main Library
050 0 0 _aTR897.72.M39
_bK56 2015
082 0 0 _a006.6/96
_223
084 _aCOM012000
_2bisacsh
100 1 _aKing, R.
_q(Roger),
_d1942-
245 1 0 _a3D animation for the raw beginner using Maya /
_cauthor, Roger King.
246 3 _aThree D animation for the raw beginner using Maya
264 1 _aBoca Raton :
_bTaylor & Francis,
_c[2015]
300 _axxv, 444 pages :
_billustrations (some color) ;
_c27 cm.
336 _atext
_2rdacontent
337 _aunmediated
_2rdamedia
338 _avolume
_2rdacarrier
490 0 _aChapman & Hall/CRC computer graphics, geometric modeling, and animation series
504 _aIncludes bibliographical references and index.
520 _a"Accessible to art, engineering, computer science, and film students and professionals, this text provides a concise, principles-based introduction to 3D animation. It emphasizes the process for creating animated projects in a nonmathematical fashion. The text focuses on how to carry out this process with Autodesk Maya, the gold standard in 3D animation. Each chapter introduces a critical aspect of the 3D animation process and guides readers through simple, step-by-step tutorials that link key principles to Autodesk Maya techniques. "--
_cProvided by publisher.
630 0 0 _aMaya (Computer file)
650 0 _aComputer animation
_vAmateurs' manuals.
650 0 _aThree-dimensional display systems.
650 7 _aCOMPUTERS / Computer Graphics.
_2bisacsh
655 0 _2local
_94
_aPrint books.
942 _2lcc
_cBOOKS
260 _c[2015]
999 _c311373
_d311373