000 | 07756nam a2200865 a 4500 | ||
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001 | 00000502 | ||
003 | IGIG | ||
005 | 20161018163031.0 | ||
006 | m e d | ||
007 | cr bn||||m|||a | ||
008 | 090102s2010 paua fsb 001 0 eng d | ||
010 | _z 2008054205 | ||
020 | _a9781605663692 (ebook) | ||
020 | _a1605663697 (ebook) | ||
020 | _z9781605663685 (hardcover) | ||
020 | _z1605663689 (hardcover) | ||
024 | 7 |
_a10.4018/978-1-60566-368-5 _2doi |
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035 | _a(CaBNVSL)gtp00541042 | ||
035 | _a(OCoLC)707611528 | ||
040 |
_aCaBNVSL _cCaBNVSL _dCaBNVSL |
||
049 | _aAlfaisal Main Library | ||
050 | 4 |
_aHM851 _b.H3486 2010e |
|
082 | 0 | 4 |
_a303.48/33 _222 |
245 | 0 | 0 |
_aHandbook of research on social interaction technologies and collaboration software _h[electronic resource] : _bconcepts and trends / _c[edited by] Tatyana Dumova, Richard Fiordo. |
260 |
_aHershey, Pa. : _bIGI Global (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA), _cc2010. |
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300 |
_aelectronic texts (2 v. (xlvii, 798, 15, 6 p.) : ill.) : _bdigital files. |
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504 | _aIncludes bibliographical references and index. | ||
505 | 0 | _aVol. 1. Section 1. Background and Development -- 1. J.C.R. Licklider and the Rise of Interactive and Networked Computing -- 2. Mobile Social Web: Opportunities and Drawbacks -- 3. Mobile Social Networks and Services -- 4. Social Media Marketing: Web X.0 of Opportunities -- 5. Citizen Marketing -- 6. The Past, Present, and Future of Podcasting -- 7. The Rise of the Chinese Blogosphere -- 8. E-Government: A Case Study of East African Community Initiative -- 9. Corporate Added Value in the Context of Web 2.0 -- 10. A Social Capital Perspective on Collaboration and Web 2.0 -- 11. Social Capital, Social Networks, and the Social Web: The Case of Virtual Volunteering -- 12. From Software to Team Ware: Virtual Teams and Online Learning Culture -- | |
505 | 0 | _aSection 2. Concepts, Contexts, and Applications -- 13. Folksonomy: The Collaborative Knowledge Organization System -- 14. Folksonomy: Creating Metadata through Collaborative Tagging -- 15. E-Tagging in Context: Information Management across Community Networks -- 16. Using Notification Systems to Create Social Places for Online Learning -- 17. Peer Learning and Social Interactions in an Asynchronous Learning Environment -- 18. Educational Podcasting: A Taxonomy of Pedagogical Applications -- 19. Wiki Use in Higher Education: Implications for Group Size and Task Complexity -- 20. The Hybrid Course: Facilitating Learning through Social Interaction Technologies -- 21. The Use of Social Interaction Technologies in E-Portfolios -- 22. Commerce and Gender: Generating Interactive Spaces for Female Online Users -- 23. Social Interaction Technologies: A Case Study of Guanxi and Women Managers' Careers in Information Technology in China -- 24. Online Participation: Shaping the Networks of Professional Women -- 25. Women Bloggers Seeking Validation and Financial Recompense in the Blogosphere -- 26. Personal Blogging: Individual Differences and Motivations -- 27. Audience Replies to Character Blogs as Parasocial Relationships -- 28. Situating Social Identity through Language Convergence in Online Groups -- 29. Online Relationships and the Realm of Romantic Possibilities -- 30. The Virtual Social Continuum Expressed: Interaction and Community Formation in MMORPGs -- | |
505 | 0 | _aSection 3. Issues, Viewpoints, and Perspectives -- 31. Legal Issues Associated with Emerging Social Interaction Technologies -- 32. Section 230 of the Communications Decency Act: How ISPs and Users are Legally Exempted from Offensive Materials -- 33. Blogs and Forums in a Presidential Election Process in Turkey -- 34. Wiki Journalism -- 35. Public Intimacy and the New Face (Book) of Surveillance: The Role of Social Media in Shaping Contemporary Dataveillance -- | |
505 | 0 | _aVol. 2. 36. Emerging Online Democracy: The Dynamics of Formal and Informal Control in Digitally Mediated Social Structures -- 37. Squeak Etoys: Interactive and Collaborative Learning Environments -- 38. The Sun Earth Moon System: Connecting Science and Informal Learning -- 39. Neogeography -- 40. Social Software Use in Public Libraries -- 41. Marketing for Children Using Social Interaction Technologies -- 42. The Use of Social Media by Nonprofit Organizations: An Examination from the Diffusion of Innovations Perspective -- 43. Towards Understanding the Successful Adoption of Blog-Based Knowledge Management Systems: A Socio-Psychological Approach -- 44. Social Software for Customer Knowledge Management -- 45. Critical Success Factors in the Development of Folksonomy-Based Knowledge Management Tools -- 46. Representing and Sharing Tagging Data Using the Social Semantic Cloud of Tags -- 47. A Framework for Analyzing Social Interaction Using Broadband Visual Communication Technologies -- 48. Using the Social Web for Collaboration in Software Engineering Education -- 49. Online Scams: Case Studies from Australia -- 50. The Usability of Social Software -- | |
505 | 0 | _aSection 4. Selected Readings -- 51. Interactivity Redefined for the Social Web -- 52. Social Technologies and the Digital Commons -- 53. Virtual Constructivism: Avatars in Action -- 54. Managing E-Relationships in a Supply Network -- 55. A Study of Friendship Networks and Blogosphere -- 56. Blogs as a Social Networking Tool to Build Community -- Compilation of References. | |
506 | _aRestricted to subscribers or individual electronic text purchasers. | ||
520 | 3 | _a"This book explores the origin, structure, purpose, and function of socially interactive technologies known as social software"--Provided by publisher. | |
530 | _aAlso available in print. | ||
538 | _aMode of access: World Wide Web. | ||
650 | 0 |
_aInformation technology _xSocial aspects. |
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650 | 0 | _aOnline social networks. | |
650 | 0 |
_aInternet _xSocial aspects. |
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650 | 0 |
_aGroupware (Computer software) _xSocial aspects. |
|
653 | _aCitizen marketing | ||
653 | _aCollaborative knowledge organization systems | ||
653 | _aCommerce and gender | ||
653 | _aInteraction and community formation in MMORPGs | ||
653 | _aInteractive and collaborative learning environments | ||
653 | _aLegal issues associated with social interaction technologies | ||
653 | _aMobile social networks | ||
653 | _aMobile social web | ||
653 | _aNeogeography | ||
653 | _aNetworked computing | ||
653 | _aOnline collaboration systems | ||
653 | _aOnline knowledge managment systems | ||
653 | _aOnline social networks for researchers | ||
653 | _aPublic relations and social media | ||
653 | _aSocial aspects of information technology | ||
653 | _aSocial capital, social networks, and Social Web | ||
653 | _aSocial interaction technologies in higher education | ||
653 | _aSocial media and nonprofit organizations | ||
653 | _aSocial media in contemporary dataveillance | ||
653 | _aSocial media marketing | ||
653 | _aSocial network formation and interaction | ||
653 | _aSocial software use in public libraries | ||
653 | _aSocial software for customer knowledge management | ||
653 | _aUsability of social software | ||
653 | _aVirtual teams and online learning culture | ||
653 | _aVirtual volunteering | ||
655 | 7 |
_aElectronic books. _2local |
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700 | 1 |
_aDumova, Tatyana, _d1962- |
|
700 | 1 |
_aFiordo, Richard, _d1945- |
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710 | 2 | _aIGI eBooks. | |
710 | 2 | _aIGI Global. | |
776 | 0 |
_c(Original) _z1605663689 _z9781605663685 _w(DLC) 2008054205 |
|
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