000 02594nam a2200337Ii 4500
999 _c487691
_d487691
001 971130963
003 US-DLC
005 20180218130647.0
008 170202t20172017nyua b 001 0 eng
020 _a9781138824164
_qhbk
020 _z113882416X
_qhbk
020 _z978315740867
_qebk
035 _a(OCoLC)971130963
040 _aJHE
_beng
_erda
_cJHE
049 _aAlfaisal Main Library
050 0 0 _aHD9993.E452
_bB875 2016
245 0 4 _aThe business of gamification :
_ba critical analysis /
_cedited by Mikolaj Dymek and Peter Zackariasson
260 _c2017
264 1 _aNew York :
_bRoutledge, Taylor & Francis Group,
_c[2017]
300 _axxi, 229 pages :
_billustrations ;
_c24 cm
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
490 1 _aRoutledge advances in management and business studies ;
_v65
504 _aIncludes bibliographical references and index
505 0 _aIntroduction / Mikolaj Dymek -- About the editors -- About the contributors -- Internal organisational perspectives -- Roleplaying games at work : about management, gamification and effectiveness / Emmanuelle Savignac -- Feeding the red critter : the gamification of project management software / Raul Ferrer Conill -- Gamification as ideological praxis : on play, games and the modding of management / Alf Rehn -- External organisational perspectives -- Game of gamification : marketing, consumer resistance and digital play / Lena Olaison and Saara L. Taalas -- Win, earn, gain : gamification in the history of retailing / Franck Cochoy and Johan Hagberg -- Inside the gamification case of a mobile phone marketing campaign : the amalgamation of game studies with marketing communications? / Mikolaj Dymek -- Samsung nation : a gamified experience / Tracy Harwood and Tony Garry -- Play a game, save the planet! : gamification as a way to promote green consumption / Christian Fuentes -- Conceptual perspectives -- Gamification for sustainability : beyond the ludo-aesthetical approach / Per Fors and Thomas Taro Lennerfors -- Designing for the play instinct : gamification, collective voodoo and mumbo jumbo / Stephen Webley and Karen Cham -- Total gamification and the limits of our imagination / Per H. Hedberg and Mattias Svahn -- Old things : new names / Peter Zackariasson -- Index
650 0 _aVideo games industry
650 0 _aVideo games
_xMarketing
650 0 _aBusiness enterprises
_xTechnological innovations
655 0 _2local
_94
_aPrint books.
700 1 _aDymek, Mikolaj,
_eeditor
700 1 _aZackariasson, Peter,
_d1972-
_eeditor
942 _2lcc
_cBOOKS