000 01757nam a2200445Ia 4500
001 ocn742021001
003 OCoLC
005 20180530134744.0
006 m d
007 cr unu
008 110722s2011 inua s 001 0 eng d
020 _z9780470922446 (pbk.)
020 _z0470922443 (pbk.)
035 _a(OCoLC)742021001
037 _aCL0500000102
_bSafari Books Online
040 _aDLC
_beng
_cDLC
_dSafari Books Online, LLC
_dAU
049 _aAlfaisal Main Library
090 _aQA76.76.C672
_bW58 2011
100 1 _aWilliams, Chris G.
245 1 0 _aProfessional Windows Phone 7 game development
_h[electronic resource] :
_bcreating games using XNA Game Studio 4 /
_cChris G. Williams, George W. Clingerman.
246 3 0 _aWindows Phone 7 game development
260 _aIndianapolis, IN :
_bWiley,
_cc2011.
300 _a1 online resource (xxvii, 524 p.) :
_bill.
490 1 _aWrox professional guides
588 _aDescription based on print version record.
500 _a"Wrox programmer to programmer"--Cover.
500 _aIncludes index.
650 0 _aComputer games
_xProgramming.
630 0 0 _aMicrosoft XNA (Computer file)
630 0 0 _aWindows phone (Computer file)
650 0 _aComputer games
_xDesign.
655 7 _aElectronic books.
_2local
700 1 _aClingerman, George W.
710 2 _aSafari eBooks.
776 0 8 _iPrint version:
_aWilliams, Chris G.
_tProfessional Windows Phone 7 game development.
_dIndianapolis, IN : Wiley, c2011
_z9780470922446
_w(DLC) 2011920609
_w(OCoLC)642840202
830 0 _aWrox professional guides.
856 4 0 _uhttp://ezproxy.alfaisal.edu/login?url=http://academic.safaribooksonline.com/?uiCode=sdl&xmlId=9780470922446
942 _2lcc
_cEBOOKS
994 _a02
_bUMI
264 _cc2011.
999 _c561670
_d561670