000 | 01526nam a2200421Ia 4500 | ||
---|---|---|---|
001 | ocn882099650 | ||
003 | OCoLC | ||
005 | 20180530135726.0 | ||
006 | m o d | ||
007 | cr unu | ||
008 | 140630s2015 maua sb 001 0 eng d | ||
020 | _a9781305074712 | ||
020 | _a1305074718 | ||
020 | _z9781305074705 | ||
035 | _a(OCoLC)882099650 | ||
037 |
_aCL0500000452 _bSafari Books Online |
||
040 |
_aDLC _beng _cDLC _dSafari Books Online, LLC _dAU |
||
049 | _aAlfaisal Main Library | ||
090 |
_aQA76.76.C672 _b.T466 2015 |
||
100 | 1 | _aThorn, Alan. | |
245 | 1 | 0 |
_aPractical game development with Unity and Blender _h[electronic resource] / _cAlan Thorn. |
260 |
_aBoston, MA : _bCengage Learning PTR, _cc2015. |
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300 |
_a1 online resource (1 v.) : _bill. |
||
588 | _aDescription based on print version record. | ||
504 | _aIncludes bibliographical references and index. | ||
630 | 0 | 0 | _aUnity (Electronic resource) |
630 | 0 | 0 | _aBlender (Computer file) |
650 | 0 |
_aComputer games _xProgramming. |
|
650 | 0 |
_aVideo games _xDesign. |
|
650 | 0 | _aComputer graphics. | |
650 | 0 | _aThree-dimensional display systems. | |
655 | 7 |
_aElectronic books. _2local |
|
710 | 2 | _aSafari eBooks. | |
776 | 0 | 8 |
_iPrint version: _aThorn, Alan, _tPractical game development with Unity and Blender _z9781305074705 _w(OCoLC)880400797 |
856 | 4 | 0 | _uhttp://ezproxy.alfaisal.edu/login?url=http://academic.safaribooksonline.com/?uiCode=sdl&xmlId=9781305074705 |
942 |
_2lcc _cEBOOKS |
||
994 |
_a02 _bUMI |
||
264 | _cc2015. | ||
999 |
_c570431 _d570431 |