000 01462nam a2200385Ia 4500
001 ocn848884031
003 OCoLC
005 20180530135808.0
006 m o d
007 cr unu
008 130617s2012 nyua s 001 0 eng d
020 _z9781430246626 (pbk.)
020 _z1430246626 (pbk.)
035 _a(OCoLC)848884031
037 _aCL0500000223
_bSafari Books Online
040 _aDLC
_beng
_cDLC
_dSafari Books Online, LLC
_dAU
049 _aAlfaisal Main Library
090 _aQA76.73.L82
_bV39 2012
100 1 _aVarma, Jayant.
245 1 0 _aLearn Lua for iOS game development
_h[electronic resource] /
_cJayant Varma.
260 _a[New York] :
_bApress :
_bDistributed to the book trade worldwide by Springer Science+Business Media,
_cc2012.
300 _a1 online resource (1 v.) :
_bill.
588 _aDescription based on print version record.
500 _aIncludes index.
630 0 0 _aiOS (Electronic resource)
650 0 _aComputer games
_xProgramming.
650 0 _aLua (Computer program language)
650 0 _aMobile computing.
655 7 _aElectronic books.
_2local
710 2 _aSafari eBooks.
776 0 8 _iPrint version:
_aVarma, Jayant.
_tLearn Lua for iOS game development.
_d[New York] : Apress, c2013
_z9781430246626
_w(OCoLC)828197197
856 4 0 _uhttp://ezproxy.alfaisal.edu/login?url=http://academic.safaribooksonline.com/?uiCode=sdl&xmlId=9781430246626
942 _2lcc
_cEBOOKS
994 _a02
_bUMI
264 _cc2012.
999 _c571761
_d571761