000 01691nam a2200457Ii 4500
001 ocn961353969
003 OCoLC
005 20180530135814.0
006 m o d
007 cr unu||||||||
008 161028s2013 nyua o 001 0 eng d
020 _z9781430262299
035 _a(OCoLC)961353969
037 _aCL0500000796
_bSafari Books Online
040 _aDLC
_beng
_cDLC
_dSafari Books Online, LLC
_dAU
049 _aAlfaisal Main Library
050 4 _aQA76.76.C672
100 1 _aThorn, Alan,
_eauthor.
245 1 0 _aLearn Unity for 2D game development /
_cAlan Thorn.
246 3 _aLearn Unity for two-dimensional game development
264 1 _a[New York] :
_bApress,
_c[2013]
264 2 _aNew York, :
_bDistributed to the book trade worldwide by Springer Science+Business Media New York,
_c[2013]
264 4 _c(copy)2013
300 _a1 online resource (1 volume) :
_billustrations.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
490 1 _aTechnology in action
588 _aDescription based on online resource; title from title page (Safari, viewed October 26, 2016).
500 _aPlace of publication from publisher's website.
500 _aIncludes index.
630 0 0 _aUnity (Electronic resource)
650 0 _aComputer games
_xProgramming.
650 0 _aVideo games
_xProgramming.
655 7 _aElectronic books.
_2local
710 2 _aSafari eBooks.
830 0 _aTechnology in action series.
856 4 0 _uhttp://ezproxy.alfaisal.edu/login?url=http://academic.safaribooksonline.com/?uiCode=sdl&xmlId=9781430262305
942 _2lcc
_cEBOOKS
994 _aC0
_bUMI
260 _c[2013]
999 _c571970
_d571970