Normal view MARC view ISBD view

How games move us : emotion by design / Katherine Isbister.

By: Isbister, Katherine.
Series: Playful thinking.Publisher: Cambridge, MA : MIT Press, ©2016Description: xviii, 167 pages : illustrations ; 21 cm.Content type: text Media type: unmediated Carrier type: volumeISBN: 9780262034265 (hardcover : alk. paper).Subject(s): Video games -- Design | Video games -- Psychological aspects | Computer games -- Psychological aspectsGenre/Form: Print books.Summary: An engaging examination of how video game design can create strong, positive emotional experiences for players, with examples from popular, indie, and art games.
    average rating: 0.0 (0 votes)
Current location Call number Status Date due Barcode Item holds
On Shelf GV1469.3 .K38 2016 (Browse shelf) Available AU0000000007261
Total holds: 0

Includes bibliographical references and index.

An engaging examination of how video game design can create strong, positive emotional experiences for players, with examples from popular, indie, and art games.

Copyright © 2020 Alfaisal University Library. All Rights Reserved.
Tel: +966 11 2158948 Fax: +966 11 2157910 Email:
librarian@alfaisal.edu