Real-time 3D rendering with DirectX and HLSL [electronic resource] : a practical guide to graphics programming / Paul Varcholik.
c2014Description: 1 online resource (1 v.) : illISBN:- 9780133570120
- 0133570126
- Real-time three-dimensional rendering with DirectX and high level shading language
- Real-time three-dimensional rendering with DirectX and high level shader language

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Description based on online resource; title from title page (Safari, viewed May 13, 2014).
Includes index.