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1481. eBooks
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1482. eBooks
Mastering HTML5 game development / Daniel Albu. by Publisher: [Place of publication not identified] : Packt Publishing, [2016]
Other title:
  • Mastering HyperText Markup Language five game development
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1483. eBooks
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Blueprints Visual Scripting for Unreal Engine : build professional 3D games with Unreal Engine 4's Visual Scripting system / Brenden Sewell. by Series: Community experience distilledPublisher: Birmingham, UK : Packt Publishing, 2015
Other title:
  • Build professional 3D games with Unreal Engine 4's Visual Scripting system
  • Build professional three D games with Unreal Engine 4's Visual Scripting system
  • Build professional three dimensional games with Unreal Engine 4's Visual Scripting system
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Availability: No items available.

1484. eBooks
Unity 5 for beginners / Alan Thorn. by Publisher: [Place of publication not identified] : Packt Publishing, [2016]
Other title:
  • Unity five for beginners
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1485. eBooks
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SFML game development by example : create and develop exciting games from start to finish using SFML / Raimondas Pupius. by Series: Community experience distilledPublisher: Birmingham, UK : Packt Publishing, 2015
Other title:
  • Simple and fast multimedia library game development by example
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1486. eBooks
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Procedural content generation for Unity game development : harness the power of procedural content generation to design unique games with Unity / Ryan Watkins. by Series: Community experience distilledPublisher: Birmingham, UK : Packt Publishing, 2016
Other title:
  • Harness the power of procedural content generation to design unique games with Unity
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1487. eBooks
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Learning C# by developing games with Unity 5.x : develop your first interactive 2D platformer game by learning the fundamentals of C# / Greg Lukosek. by Series: Community experience distilled
Edition: Second edition.
Publisher: Birmingham, UK : Packt Publishing, 2016
Other title:
  • Learning C Sharp by developing games with Unity 5.x
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1488. eBooks
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HTML5 game development by example : make the most of HTML5 techniques to create exciting games from scratch / Makzan. by Series: Learning by doing (Packt Publishing)Publisher: Birmingham, UK : Packt Publishing, 2015
Other title:
  • HyperText Markup Language five game development by example
  • Make the most of HTML5 techniques to create exciting games from scratch
  • Make the most of HyperText Markup Language five techniques to create exciting games from scratch
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1489. eBooks
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1490. eBooks
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1491. eBooks
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Cocos2D-x beginner's guide : unleash your inner creativity and learn how to build great cross-platform 2D games with the popular Cocos2d-x framework / Roger Engelbert. by
Edition: Second edition.
Publisher: Birmingham, UK : Packt Publishing, 2015
Other title:
  • take care giving expert advice
  • Unleash your inner creativity and learn how to build great cross-platform 2D games with the popular Cocos2d-x framework
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1492. eBooks
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1493. eBooks
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Haxe game development essentials : create games on multiple platforms from a single codebase using Haxe and the HaxeFlixel engine / Jeremy McCurdy. by Series: Community experience distilledPublisher: Birmingham, UK : Packt Publishing, 2015
Other title:
  • Create games on multiple platforms from a single codebase using Haxe and the HaxeFlixel engine
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Availability: No items available.

1494. eBooks
Unity 5 : creating the game environment / Dr. Edward Lavieri. by Publisher: [Place of publication not identified] : Packt Publishing, [2017]
Other title:
  • Unity five
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Availability: No items available.

1495. eBooks
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1496. eBooks
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1497. eBooks
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1498. eBooks
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1499. eBooks
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1500. eBooks
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