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961. eBooks
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A Minecraft mini-encyclopedia : dig into Minecraft with this (parent-approved) guide / Cori Dusmann. by Publisher: [San Francisco, CA] : Peachpit Press, [2015]Copyright date: (copy)2015
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962. eBooks
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963. eBooks
Get started with Minecraft / John Moltz. by Publisher: [Place of publication not identified] : Peachpit Press, 2014
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964. eBooks
965. eBooks
Design great video games / Zach Comm. by Series: LiveLessonsPublisher: [Place of publication not identified] : Que, [2015]Copyright date: (copy)2015
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966. eBooks
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The ultimate player's guide to Skylanders Trap Team / Hayley Camille. by Publisher: Indianapolis, Indiana : Que, [2016]Copyright date: (copy)2016
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967. eBooks
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Sams teach yourself Unity game development in 24 hours / Ben Tristem, Mike Geig. by
Edition: Second edition.
Publisher: Indianapolis, Indiana : Sams, [2016]Copyright date: (copy)2016
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968. eBooks
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The ultimate player's guide to Minecraft / Stephen O'Brien. by
Edition: Third edition.
Publisher: Indianapolis, Indiana : Que, [2016]Copyright date: (copy)2016
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969. eBooks
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Advanced strategy guide to Minecraft / Stephen O'Brien. by
Edition: Second edition.
Publisher: Indianapolis, Indiana : Que Publishing, [2016]Copyright date: (copy)2016
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970. eBooks
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Absolute beginner's guide to Minecraft Mods programming : no experience necessary! / Rogers Cadenhead. by Series: Absolute beginner's guide (Indianapolis, Ind.)
Edition: Second edition.
Publisher: Indianapolis, Indiana : Que, [2016]Copyright date: (copy)2016
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  • Minecraft Mods programming
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971. eBooks
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Sams teach yourself Unreal Engine 4 game development in 24 hours / Aram Cookson, Ryan DowlingSoka, Clinton Crumpler. by Publisher: Indianapolis, Indiana : Sams, [2016]Copyright date: (copy)2016
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  • Teach yourself Unreal engine 4 game development in 24 hours
  • Sams teach yourself Unreal engine four game development in twenty-four hours
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972. eBooks
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Games, design and play : a detailed approach to iterative game design / Colleen Macklin, John Sharp. by Publisher: Boston : Addison-Wesley, [2016]Copyright date: (copy)2016
Other title:
  • Detailed approach to iterative game design
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973. eBooks
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Players making decisions : game design essentials and the art of understanding your players / Zack Hiwiller. by Publisher: [Place of publication not identified] : New Riders, [2016]Copyright date: (copy)2016
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  • Game design essentials and the art of understanding your players
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974. eBooks
Sams teach yourself Unity game development in 24 hours / [by Ben Tristem]. by Publisher: [Place of publication not identified] : Sams, [2015]
Other title:
  • Unity game development video how-to
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975. eBooks
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976. eBooks
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Game programming in C++ : creating 3D games / Sanjay Madhav. by Publisher: Boston : Addison-Wesley, [2018]Copyright date: (copy)2018
Other title:
  • Game programming in C plus plus
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977. eBooks
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Unreal Engine VR cookbook : developing virtual reality with UE4 / Mitch McCaffrey. by Publisher: Boston : Addison-Wesley, [2017]Copyright date: (copy)2017
Other title:
  • Unreal Engine virtual reality cookbook
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978. eBooks
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Introduction to game design, prototyping, and development : from concept to playable game with Unity and C# / Jeremy Gibson Bond. by
Edition: Second edition.
Publisher: Upper Saddle River, NJ : Addison-Wesley, [2018]Copyright date: (copy)2018
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979. eBooks
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980. eBooks
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