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Game programming for teens [electronic resource] / Maneesh Sethi. by Series: Prima Tech's game development
Publication details: Indianapolis, IN : Premier Press, 2003
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Real-time 3D terrain engines using C++ and and DirectX 9 [electronic resource] / Gregory Snook. by Series: Prima Tech's game development
Edition: 1st ed.
Publication details: Hingham, Mass. : Charles River Media, c2003
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  • Real-time three D terrain engines using C++ and and DirectX 9
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The black art of multiplatform game programming / Jazon Yamamoto ; foreword by Andr�e Lamothe. by Series: Prima Tech's game development
Edition: First edition.
Publisher: Boston, MA : Cengage Learning, [2015]Copyright date: �2015
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