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1. eBooks
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Real-time 3D rendering with DirectX and HLSL [electronic resource] : a practical guide to graphics programming / Paul Varcholik. by c2014
Other title:
  • Real-time three-dimensional rendering with DirectX and high level shading language
  • Real-time three-dimensional rendering with DirectX and high level shader language
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2. eBooks
HLSL and pixel shaders for XAML developers [electronic resource] / Walt Ritscher. by c2012
Other title:
  • High Level Shader Language and pixel shaders for XAML developers
  • High Level Shading Language and pixel shaders for XAML developers
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